![]() ![]() SMAC, a 15-year old game, is kicking C:BE's ass up and down the field when it comes to creativity, excitement and intrigue of gameplay. No Secret Projects that actually excite you to pursue them Spiritual successor to SMAC? !! -No Unit Workshop After minutes of game-play you'll find yourself hitting "next turn" over and over looking forward something interesting happens but there's nothing, just boredom. This is one of the best examples I can think of on how a company will make money using a former successful title with little effort. #Sid meiers civilization beyond earth demo skinSame dialogs, same texts, same bugs, different skin (much worst skin). Some animations just hang like in the previous version, you have to wait until the plane stops spinning over a city. Quests are actions you would take anyway just playing the game so you don't even have to bother reading. There are no unique units, barbarians became aliens and that's it. The cut-scenes for wonders gone just simplistic images with no substance. The terrain is somehow pale, nothing shines or bring your attention. Quests are actions you would take anyway just playing the game so you don't even I was expecting something different, inspiring, fresh, instead I came upon a shallow and boring game. I was expecting something different, inspiring, fresh, instead I came upon a shallow and boring game. SUPER OP! Takes the fun out of exploring! … Expand Can chose a perk to show outline of every island in game. Health (Happiness) MUST be a priority, expanding or not. The is even LESS diplomacy than before, absolutely nothing to trade as luxury resources are gone. The grey texture lag is now black, but the same. The Production queue jumping (when trying to do something else first). You can't make out clearly what things are and it's just plain ugly! - Music is not immersive - Same bugs from Civ5. I mean everything (except Religion - DLC?) - Terrain is extremely drab and bland. Races feel more customisable - A little bit more diversity in Tech and Virtue (culture) perk trees -No Astronomy!!!!! Cons: - Every feature from Civ 5 exists as a renamed feature in CivBE. ![]() Probably the only really major thing to change in the game. Pros: - Tech map is MUCH better, even if daunting at first. ![]() #Sid meiers civilization beyond earth demo modDon't get me wrong, it's a great game, but it's a mod to me rather than a new experience. If you are new to Civ, it's going to be a really good experience. If you played a lot of Civ 5 and got a bit bored of it's simplicity, then probably don't expect much from this one. Tech map is MUCH better, even if Entirely reskinned version of Civ5. Will Miller, Co-Lead Designer for the title, provides insight on the game's core components: the environmental hazards along the hex-based alien planet, colony management, the new quest system to earn minor rewards, the non-linear technology tree, covert ops agents similar to the spies in Civ V, and three affinities (Harmony, Purity, and Supremacy) that replace the three ideologies from the Brave New World expansion.Ī four-minute Inside Look has been revealed as well (posted below) that is narrated by both Will Miller and David McDonough, also Co-Lead Designer, showing concept art from sci-fi literature and inspired by the current climate of geopolitics (plus the swearing in Madarin in FireFly, yippee!).Entirely reskinned version of Civ5. The developers have also released an in-depth E3 walkthrough (posted above) showcasing some of the elements that I originally shared in my preview for the title. Pre-ordering the title from select retailers will net owners the Exoplanets Map Pack that has six additional maps based on real-life exoplanets. ![]()
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